Airquake cockpits replicate fighter ergonomics so refueling, carrier traps, and BFM feel natural in VR. Go from desk‑mounted to mission‑ready.
Optimized for the most popular flight simulation platforms
Designed around reach envelopes and tactile indexing so you can refuel, trap, and fight without hunting for controls in VR.
Neutral wrist angles, raked throttles, supported forearms, and precise pedal geometry for real cockpit muscle memory.
Modular mounts for haptics, transducers, and motion platforms. Plug‑and‑play with DCS, MSFS, X‑Plane, and VTOL VR.
Rigid composite structure with aircraft‑style tolerances, quick‑swap panels, and serviceable hardware.
No‑look control indexing, seated reach envelopes, and tactile landmarks optimized for full‑immersion sorties.
"Two weeks after switching to Airquake, I trapped three in a row and finally nailed AAR in the Hornet. The geometry just feels right."
— VR squadron lead
Start simple or go turn‑key. All configurations share the same fighter‑accurate core geometry.
Desk‑to‑pit upgrade
Most popular for VR
Airquake builds high-fidelity VR cockpits that replicate modern fighter ergonomics so sim pilots can train muscle memory and fly longer with less fatigue. Our pits are designed for DCS World, Microsoft Flight Simulator, X-Plane, and other PC flight sims.
Serious simmers, content creators, flight schools, and VR arcades that want consistent no-look control indexing and a cockpit that feels like the real thing.
Our default geometry is F/A-18 style with center-stick and left-throttle. Other layouts, such as F-16 or generic center-console, are available on request.
We'll verify reach envelopes, control placement, and headset clearance for your setup and goals.